Working on Shadow Gambit: The Cursed Crew from start to finish as a Game Designer.
I worked on the characters, enemies, several core features and maintained our internal design documentation.
I did some more testing on The Shattering in preparation for its release.
I have worked on this game before during my internship at Deck13 Spotlight in 2019.
I did my internship as a QA Tester at Deck13 and worked on different titles like CrossCode, The Surge 2, Wartile and more.